The Gaming Evolution
From text-based to modern multiplayer interaction—even video games have history.
From text-based to modern multiplayer interaction—even video games have history.
Students solve “problem spaces” when they play video games. Apply “problem space” thinking to studying history!
Want to use digital games in your class? Jeremiah McCall shares five guidelines for evaluating games.
Thinking about using digital games in your classroom? In Part Four of his six-part series, teacher Jeremiah McCall shows you how to form lesson plans around critically evaluating U.S. history games.
What can you learn from analyzing a history-based game? How to critique models of systems and presentations of history, says teacher Jeremiah McCall.
So you want to use digital games in your teaching. How do you decide which games suit your needs? Jeremiah McCall gives tips for evaluating games.
How can you teach—not just distract—with digital games?
Immerse your students in the 1770s with this online game.